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AI Insights · Timothy · July 2022

Top 5 Dynamic Games on iOS in Slovakia Q2 2022

In Q2 2022, top dynamic games on iOS in Slovakia showed varying performance trends in revenue, downloads, and active users. Discover the key highlights and trends for each game.

Top 5 Dynamic Games on iOS in Slovakia Q2 2022

In Q2 2022, the performance of the top 5 dynamic games on the iOS platform in Slovakia showcased diverse trends across weekly revenue, downloads, and active users. Here's a detailed look at the key metrics for each game:

Homescapes Homescapes, developed by Playrix, experienced fluctuations in its weekly revenue, peaking at approximately $10.2K in mid-May before tapering off to around $5.1K by the end of June. Weekly downloads saw a decline from 416 in late March to 201 by the end of June. Active users also showed a gradual decline from 9.5K in late March to 8K by the close of the quarter.

Gardenscapes Also from Playrix, Gardenscapes reported its highest weekly revenue of around $8.9K in early May, with fluctuations throughout the quarter, ending at about $4.4K in late June. Weekly downloads were relatively low, peaking at 216 in late March and dropping to 108 by the end of June. Active users remained fairly stable, ranging from 3.6K to 4.1K throughout the quarter.

Roblox Roblox Corporation's game Roblox showed notable consistency in active users, increasing from 16.4K in early April to nearly 18K by the end of June. Weekly downloads varied, peaking at 1.2K in mid-April and maintaining steady figures around 800 by late June. Revenue saw a peak of approximately $7.5K in mid-April, with fluctuations bringing it to around $5.9K by the end of June.

RAID: Shadow Legends RAID: Shadow Legends from Plarium Global Ltd exhibited a significant peak in weekly revenue of around $4.9K in mid-April, with varying figures throughout the quarter, ending at about $2.5K in late June. Weekly downloads were generally low, with a notable increase to 135 by the end of June. Active users ranged from 464 to 690 during the quarter.

Pokémon GO Niantic, Inc.'s Pokémon GO showed robust performance in weekly revenue, peaking at roughly $7.6K in late May, and maintaining strong figures above $2.1K towards the end of June. Weekly downloads peaked at 643 in late May, later stabilizing around 470 by the end of June. Active users remained strong, increasing from 10.8K in late March to 11.8K by the end of June.

These insights are sourced from Sensor Tower, providing a comprehensive overview of the performance of these top games. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022